Unity in Action
Joseph Hocking
Game Development With Unreal Engine 5. Volume 1 Design Phase
Tiow Wee Tan
Immersive 3D Design Visualization
Abhishek Kumar
Modeling and Animation Using Blender
Ezra Thess Mendoza Guevarra
Beginning 3D Game Development With Unity 4
Sue Blackman
Story Mode
Julialicia Case
Video Game Level Design
Michael Salmond
The Indie Game Developer Handbook
Richard Hill-Whittall
Real-Time Rendering
Tomas Möller
Composing Music For Games
Chance Thomas
The Definitive Game Narrative Guide
Brian Kindregan
Game Design Deep Dive. Metroidvania
Joshua Bycer
Event-Database Architecture For Computer Games. Volume 2 Game Design and the Nature of the Beast
Rodney Quaye
Event-Database Architecture For Computer Games. Volume 1 Software Architecture and the Software Production Process
Rodney Quaye
AlphaGo Simplified
Mark Liu
Mastering Technical Art in Unreal Engine. Materials and VFX
Greg Penninck
Game Design Deep Dive. Shooters
Joshua Bycer