Algorithm Design
Jon Kleinberg
Python Programming in Context
Julie Anderson
The Essentials of Computer Organization and Architecture
Linda Null
Java Illuminated
Julie Anderson
Essentials of Software Engineering
Fuzhang Cui
Programming Arduino
Simon Monk
The World Wide Web
Mark Handley
The Indie Game Developer Handbook
Richard Hill-Whittall
Practical R For Mass Communication and Journalism
Sharon Machlis
Real-Time Rendering
Tomas Möller
Designing Audio Effect Plug-Ins in C++
William C. Pirkle
Multimedia Foundations
Vic Costello
Developing Windows-Based and Web-Enabled Information Systems
Nong Ye
Groundwater Modeling
Mark Bakker
Composing Music For Games
Chance Thomas
The Art of Mathematics - Take Two
Béla Bollobás
Python By Example
Nichola Lacey